Instructional Design Interview Questions

What is an Instructional Designer?
The purpose of instruction is to help users overcome a deficiency in their job skills or knowledge. Instructional Design is the systematic process of developing instructional systems. Creating effective training to fill this need calls for the application of Instructional Design skills along with processes that produce authentic, well-organized, and engaging materials. Instructional Design focuses on what the instruction should be like, including look, feel, organization and functionality.  Instructional Designers work much like architects, drawing up specifications and blueprints for a course before actual construction begins. Sometimes Instructional Designers also build what they design; in this instance, they are also the Course Developer.

Here is a list of questions that you as an ID might encounter during interviews.

  1. What is ADDIE?
  2. Have you ever had to deviate from the ADDIE model for any course? If yes, explain.
  3. What is the difference between an ILT and WBT?
  4. What is the process you use to create instruction?
  5. How do you create observable performance objectives using Robert Mager’s theory?
  6. Can u tell us something about education theories – Gagne, Bloom’s…?
  7. How do u work with a difficult SME?
  8. How do you create a WBT for a client who simply gives you their classroom training PPTs to be converted into a WBT?
  9. How would you incorporate Kirkpatrick’s second level of evaluation to create performance-based training?
  10. What is your proficiency level of the listed eLearning tools? Flash, Captivate, Camtasia, Breeze, Blackboard.
  11. How you ensure you work effectively with subject matter experts?
  12. Describe how you get information from “difficult” Subject Matter Experts?
  13. Describe your design process.
  14. How do you ensure your Learning Objectives are met?
  15. How do you measure the success of your course?
  16. Which of Kirkpatrick’s Four Levels do you have the most experience with?
  17. If you design a course for a sales class, and the instructor comes to you saying the attendees just are not understanding the material, what would you say or do?
  18. how to repeat an action in Word? (F4)
  19. how to add your name as author of a document in Word
  20. Could you introduce your favorite instructional design models, theories, and/or tactics and how to moderate/integrate them in real situation?
  21. Could you give some comments to be kept in mind when we design a web-based instruction with comparison to the traditional ISD?
  22. Do you interact with prospective learner or instructor in the process of ISD? If you do, could you introduce the way to interact with them and its advantage and disadvantage?
  23. Could you give some recommendation/tip for effective and harmonious teamwork with SME, and other team members from your experience?
  24. Could you give some advices for the novice designers who want to be a professional Instructional Designer?
  25. What is your educational background?
  26. What is your prior experience (experience related and Dot related to multimedia development)?
  27. How long have you been in this field?
  28. How do you classify yourself?
  29. Do you have experience in any other role other than that of ID?
  30. What is your philosophy of instructional design or multimedia development?
  31. How did your educational background and prior experience prepare you for the job?
  32. What kind of change have you seen in the field of courseware development over the last three years and how have your job, role, and duties changed as a result?
  33. How do you expect the duties of an instructional designer likely to evolve in the near future?
  34. How have your educational background and prior experience prepared you to cope and keep up with this change?
  35. What are your roles and main duties as instructional designer
  36. What other roles do instructional designers from your company customarily perform?
  37. What is your relationship with other staff members?
  38. What is your relationship with the clients?
  39. How long has your company been in business?
  40. What are the characteristics of your main competitors?
  41. Describe the working environment of your company?-its philosophy, work ethics. how people treat each other, etc.
  42. What is the ID models/processes you use to develop an instructional program?
  43. Do you use the same model/process or different ones for the programs to be developed? Any trend in using ID models you’ve noticed in recent years?
  44. What parts of the design and production process are you directly involved in and what are your responsibilities?
  45. How has your involvement in the production process changed in the last three years? Are you involved in parts of the process you weren’t before? Likewise, are you not involved in parts you were before?
  46. How has the design and production process changed in the last three years?
  47. What additional changes do you anticipate in the near future? How will these changes affect your role?
  48. Do you have input in the vision of the project?
  49. At what point in the production process do you first become involved?
  50. What other roles do you work closest with and why?
  51. At what point do you stop working on a title?
  52. Are you involved in creating the storyboard/flowchart? When do you begin to create it?
  53. What aspects of your storyboard are often subject to editing? Client
  54. Do you have direct contact with the client, or does someone else in the company handle those interactions? How do they do that?
  55. What has changed with respect to your relationships with clients in the last three years? Teamwork
  56. How often do you meet and what is the purpose of the meeting?
  57. How do team members communicate with each other?
  58. How important is teamwork to the product development?
  59. How to build a successful team?
  60. How many instructional designers are involved in developing a prototype?
  61. Are the prototypes a segment of the title or a totally separate project?
  62. Do you often create more than one prototype?
  63. Does the prototype limit you in the production of the entire title?
  64. If you also author a prototype:
  65. What is your preference of authoring tools? Why?
  66. How is a tool chosen for a specific project?
  67. What is the key equipment necessary for authoring?
  68. What do you think are the keys to a good instructional design?
  69. How do you make a design inviting and fun?
  70. Are you often requested to use gender-specific or ethnic-specific designs, and if so, under what circumstances?
  71. How do you decide to use text, visuals, or interactions in your design?
  72. How do you build interactivity into your designs?
  73. What types of transitions do you employ in your designs?
  74. What type of feedback do you use in your design? Why?
  75. Do you often have to use color-codes/color schemes/designs that the client wishes to use?
  76. Do you try to address different learning styles/ability levels in your design?
  77. Do you prefer learner-controlled designs?
  78. How many levels (from the main menu) do you suggest in a design?
  79. How do the subject matter experts contribute to the multimedia application?
  80. You involved in any type(s) of the evaluation of the products? In what way?
  81. Does your company evaluate your performance or that of other instructional designers’?
  82. How should the performance of instructional designers be evaluated? Personal
  83. Can you think of any examples of lessons learned from experiences in the field?
  84. What are some major obstacles you face in doing your job?
  85. What aspects of your job do you like most?
  86. What advice would you give someone who wants to become an instructional designer?
  87. What type of qualities would you personally look for in an instructional designer?
  88. What quality makes up a good instructional designer?
  89. Describe your typical day?
  90. Do you meet with the client? If so, how often? Why is it important?
  91. Which roles are involved in the design phase, how many?
  92. Have you had any clients return for repeat business with you? Why do you think so?
  93. What authoring tools are most commonly used in multimedia development?
  94. If you use different authoring tools to develop a prototype and the final product:
  95. What is your preference of authoring tools for developing the final product? Why?
  96. How is a tool chosen for a specific project?
  97. What is the key equipment necessary for authoring the final product?
  98. Do designs ever need to be altered after they have been approved because they are unfeasible from a production point of view?
  99. How do you communicate the scope of a change you are requested to make?
  100. What is the relationship between authoring and programming?
  101. Should authors know some programming?
  102. Do you develop and use templates?
  103. Do you work from a style guide, and if so, how is it created and who creates them?
  104. What is the process for collecting all the pieces you use m the title?
  105. How do you gather information about the learners you expect to be in the class?
  106. How detailed are the learner outcomes for the class? Does the college have to review and sign-off on them?
  107. Do you have to come up with all learner activities? Do you design them from scratch or find existing materials, like a book or tutorial?
  108. Do you have to test the learner’s at the end of the course? Even if the college does not require it, do you go through some kind of assessment so the learners can prove to their employers (current or prospective) that their skills have improved?
  109. Tell us about your favorite instructional design models and theories.
  110. How do you evaluate your course? A survey handed out to the learners at the end of the course? How do you use the evaluation to change the course?
  111. the manager of the sales department walks into your office and says she needs training on customer service. What do you do?”
  112. How do you design and develop an excellent learning experience?
  113. Tell about your qualifications for this job?
  114. What technical skills you have?

Posted on Rolling Stone


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